Archive for the ‘Software’ tag


Aug 8, '11


After Blogo has failed miserably I’m trying out MarsEdit. Let’s see how it works for me.

P.S. Ironically, this post has a nice URL: www.kaoskontrolkaos.com/404 – nice MarsEdit start I bet.

Little Big Details

Jul 23, '11

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Reader-driven collection of tiny UX tricks found across the web. A must for any UX designer.


Google+/Facebook war

Jul 13, '11

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This guy described what I think about the emerging G+/FB war better than I probably could.

… the Circles team lead had said:

“…[We know] the danger of this, but were counting on the fact that facebook wouldn’t be able to change something so core to their product. [adapt to Circles model]”

I had originally assumed that he meant facebook would lack the agility to make the necessary technical changes, so central to their system. But I was wrong–the real point was that they would not be willing to change direction so fundamentally.

Now, I’m not saying that Circles is the one killer feature to bring down facebook–not at all. What I am saying, however, is that these two products are not playing on an even field. Like Microsoft and online Office, it is incredibly difficult for facebook to make fundamental changes to their product suite to answer competitive threats. It is for this reason I feel that Google+ has a genuine shot at dethroning facebook.

My theory is exactly same: FB won’t change something so core to their product. Look how they mimicked “following” with their pending friend requests.

On the other hand one big advantage that FB has is its maturity in social science. G+ is still a pure technology play around Circles model. The real question in the long run is who’s better at innovating in both technology and the new social model of online humanity.

In his own words:

The big problem will become quite apparent that there’s no noise control [in Google+]. Yes, this is what made FriendFeed, Google Buzz, and other systems seem lame and why Facebook continues to be more interesting to most people in the world.

Respectfully disagree. Facebook most cleverly (of what I’ve ever seen) takes advantage of network effects. It grips a person with its tentacles of friends, tags, invites, friend suggestions and bashes their head at the entrance door until it hangs open. It only tightens the grip once in – the more people you have in Facebook the more you are attracted to it. And there’s basically no exit door. Look how many people admit to have love/hate relationship with Facebook – it’s like smoking.

Noise filter in Facebook comes at a cost of employing algorithms that people don’t understand. I argue this is a no-no for social software, at least at this stage. Facebook can get away with it for all other things it does best of the crowd.

Noise makes people miss content not abandon the venue. Otherwise Twitter wouldn’t ever make it. Robert, there are still people reading their Twitter streams, you know.

Aarron Walter once suggested Maslow-inspired hierarchy of user interface concepts:

The interfaces we design must first be functional – they need to solve a problem for us. Next, they need to be reliable – no fail whales please. Our interfaces need to be usable – easy to learn, easy to use, and easy to remember.

The piece we often overlook is the pleasure. It’s at the core of culinary arts, but we find it far too infrequently in the web apps and websites we use daily.

My take – times are changing quickly.

When pleasurability was as an unexpected bonus, we could get away with just “working” and “usable”. It’s a great challenge in complex software products on its own. Now “pleasurable” is the entry ticket. Aarron, please come up with more stages for interfaces to grow.

Pleasurability apparently has deep roots:

Babies create bonds with their parents through an interesting feedback loop. When they cry their parents respond by soothing them, which releases calming neurotransmitters in their brains. As this cycle repeats, the baby begins to trust that their parents will respond when they need them.

A similar feedback loop happens in interface design. Positive emotional stimuli can build a sense of trust and engagement with your users. People will forgive your site or application’s shortcomings, follow your lead, and sing your praises if you reward them with positive emotion.

That’s where the magic of beautiful objects works. People unconsciously reach out for them to feel warm but don’t realize/admit just that. We seek logic to cover emotion.

Aarron leaves me with a question, though – you know I’m biased. People who can afford Apple products but don’t see the need to “overpay” for them (so end up buying a dell) are those who under-received maternal love? Or over-received? ;)

I’ve always had awkward relationship with music on Mac since the inception. First of all, since day one I realized I’d like a simple, fast, and tiny music player instead of iTunes. David vs Goliath. Too bad it seemed that there just wasn’t one. I searched and couldn’t find anything matching the requirement.

So I listened to music using iTunes. It felt my pain and became even bigger and cumbersome with all these iPhone-related additions. Now iTunes is so much more than a music player so it’s not a music player any more.

I am not an active music listener at all. That is why I beared with iTunes for so long – it just gladly intensified my non-musical being. I’ve recorded music with GarageBand and Logic Express but I just hardly listened to music on my Mac at all.

Until yesterday when I said “fuck that”. I fired up Google search without too much hope and found Vox on VersionTracker. Looks like it just launched but already does the good job.

AleNofx revolutionized playing music on Mac OS X the way Apple itself revolutionized a lot of other things – with a simple and elegant solution.

nambu I’ve come across the best Twitter client for Mac OS X – Nambu. The biggest difference between it and others is because it’s a native Mac app, not an Adobe Air resource hog.

What’s in it? It’s fast, it’s free, it’s configurable, it has features like retweeting, multiple accounts, saved searches, tracking new tweets, etc. And the last but not the least it’s smooth-looking, and fast! Did I say it’s fast?

It also has support for other services, not only Twitter, but do I care. If you are on a Mac there’s absolutely no reason to not use Nambu. Dump the others. Really. Now. Install Nambu.

Heres another test of iPhone WordPress. Here I tried to insert an image:

pa href=http://www.kaoskontrolkaos.com/wp-content/uploads/2009/05/p-480-360-cd59a350-a085-4a10-b42b-90afa0ae5728.jpegimg src=http://www.kaoskontrolkaos.com/wp-content/uploads/2009/05/p-480-360-cd59a350-a085-4a10-b42b-90afa0ae5728.jpeg alt= width=225 height=300 class=alignnone size-full wp-image-364 //a/p

I wonder how this software can be so buggy but nobodys shouting? Right, because nobody would blog from iPhone.

Panic Coda is the IDE I searched for all these years.

– Fast, lightweight, and elegant;
– Dead-simple, without the overwhelming shit-I’m-lost configuration;
– One window for everything: editing, preview, publishing, documentation, CVS, and SSH.

The only thing I found uneasy about Coda is that the built-in books are unsearchable and hard to use. But I never really imagined that such an IDE can exist at all in the first place, so with a little boy kind of excitement I installed it and am happy to be times as productive as before.

iPhone test

Jan 6, '09


Another software test. Not sure iPhone is any good for blogging though.